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Minggu, 13 Februari 2011

Making a Beautiful Pair of Fantasy Eyes

Making a Beautiful Pair of Fantasy Eyes

I think some of you may have seen the artworks on Fantasy Eyes theme on deviantART, Behance or other design portals. There is also a huge collection of Eyes Fan Club here. Today we shall explore the basics on how we can create such effects in Photoshop.
 
Image sources from FanPop
 
Preview of Final Image
 
 
We will need a pair of eyes for this tutorial. I have found a beautiful pair from Maria Gao here. Download the image and open up in Photoshop.
 
 
Let us start off with glowing the eyes. Make selections around the 2 black eyes with the Elliptical Marquee tool. Go to Select > Modify > Feather. Set the Radius to 20px.
 
 
Press Ctrl+C (to copy) and Ctrl+V (to paste). You will get a new layer with just the selected area. Rename this new layer as "Eyes Glow". Set the Blend Mode of this layer to Screen. Then duplicate the "Eyes Glow" layer for another 3 times and you will get something similar to mine below.
 
 
Create a Curves Adjustment Layer. Go to the Green and Blue channels and set the curves to the ones below.
 
 
Create a Levels Adjustment Layer and set the values to 20, 0.84, 255.
 
 
Create a new layer and name it as "Face Color". Set the foreground color to #45ADCA. Using the Soft Rounded Brush with size 200px, paint the face below both eyes. Set the Blend Mode of this layer to Soft Light when you are done.
 
 
Open up the Brush panel and key in the settings as shown below.
 
 
Create a new layer and name it as "Glitter". Using the Brush tool with size 3px and color #FFFFFF, brush around the bluish area to add the glittering effect. Right-click on the "Glitter" layer and go to Blending Options. Choose Outer Glow with its default settings.
 
 
Repeat the earlier step for the border around the big pair of eyes.
 
 
This step is really random. You can start designing how you want to add some patterns to the face. For mine, I downloaded the Swirl Curls from CreateSk8. Place the floral patterns around the eyes area.
 
 
Merge all the pattern together in a single area. Go to Image > Adjustment > Hue/Saturation. Make the Lightness to -100. This will turn the pattern in to black. Set the Blend Mode of this layer to Soft Light. Go to Filter > Blur > Gaussian Blur. Set the Radius to 2px.
 
 
Create an Exposure Adjustment Layer and key in the settings below.
 
 
Create a Levels Adjustment Layer and set the values to 15, 1, 255.
 
 
And there you have it! This is a pretty simple one and I am sure you will do it better than mine with some more tries. Thanks for reading.
 

Compositing 3D Render into Real Photo Scene

Compositing 3D Render into Real Photo Scene

This tutorial will show how we can composite 3D rendered images into a real photograph environment. We will be using the layer masking technique very often and also explore some simple brush settings.

Preview of Final Image

The texts and images are copyrighted to 10Steps.SG and their respective owners. You CANNOT copy the whole tutorial, either in English or translate to another language.
Download the Tropical Forest image from Shutterstock. You can also use another similar image for this tutorial. Open up the forest image, go to Image > Image Size and set the width to 1000px, make sure it is checked to scale proportionally. Now save this as a Photoshop document and we shall work on it directly.
Duplicate the "Background" layer and rename the copy as "Forest". Using the Lasso tool, briefly make a selection on the farther area like what I did below.
With the selection active, go to Select > Modify > Contract. Set the radius to 50px and hit OK. Go to Select > Modify > Feather. Set the radius to 30px. Then go to Filter > Blur > Lens Blur. Set the radius to 20px and leave the rest of settings as default. This step is to create a a front focal point and clearer separation between the foreground and background.
Create a new layer and rename it as "Background Shadow". Using the Brush tool, size 150px, Soft-Rounded and color #000000, paint a huge black area as shown below.
Set the Blend Mode of "Background Shadow" layer to Overlay. We have the background set up. Now let us proceed on to download some 3D renders!
Download the Render Pack 2 from Phanox. Inside the package, there are plenty of cool renders but I chose the three white ones to use. Open up the one shown in the screenshot and position it against the tree stem.
Rename the 3D render layer as "Render 1". Select the layer and apply a Layer Mask to it. The white color in the mask means solid and black is the hidden area. So click on the mask, using the Brush tool with a comfortable size and color #000000, paint the shape of tree stem to reveal it. This is to make the render seem to go behind the tree instead of floating in front.
Duplicate the "Render 1" layer. Select the duplicated copy, go to Image > Adjustments > Hue and Saturation. Set the Lightness to -100 so it looks completely black.
Using the Eraser tool, size 300px and Soft-Rounded type, erase the unwanted areas and retain only those near to the border of the tree stem. This step is to create shadow that the render cast on it.
Let us move on to make some reflections. Duplicate the "Forest" layer, rename this copy as "Reflection" and reorder it to be at top most in the Layers panel. Go to Edit > Transform > Flip Vertical. Set the opacity of this layer to 30%.
Zoom in to the render and using the Eraser tool, remove all unwanted except those parts that you want the reflections to show on it. It is better to keep the reflections only on the white body parts and erase those on the pink so there is a contrast of surfaces.
Create a new layer and name it as "Inner Glow&quot. We only want some inner glows at the top portion, so using the Brush tool with size 15px, color #ffffff and Soft Rounded type, briefly paint around top border of the render. Set the Blend Mode of this layer to Screen.
Using the Smudge tool, blur the white border you have drawn to soften the outline. You may need to erase some parts where you find them too bright.
Using the same method, draw the inner glowing lines to borders of the pink body parts.
Duplicate the "Render 1" layer. With this copy, go to Image > Adjustments > Hue and Saturation. Set the Lightness to -100 so it turns completely black. Reorder the layer so it is behind the original "Render 1" layer. Shift it downwards like what I did below.
Go to Filter > Blur > Gaussian Blur. Set the radius to 8px. Change the opacity of this layer to 40%. And now you have a 3D render that blends pretty well into the photographed environment.
Let us repeat the processes for few more 3D renders for a better composition.
Open up the Brush Panel and key in the settings below.
Create a new layer and name it as "Energy Lines". Using the Pen tool, draw several curves and stroke them with the brush settings you have just created. Remember to check on the "Simulate Pressure" option. Also I am using different brush sizes to stroke each path individually.
With "Energy Lines" layer selected, go to Filter > Blur > Gaussian Blur. Set the radius to 4px. Change the opacity of this layer to 80%. Apply Color Overlay layer style and set the color to be #fff8ad. Apply Outer Glow layer style, set the color to #799d42, size to 20px and leave the rest of settings as default.
Download the Smoke Brushes Set 2 from Falln Stock. Set the foreground color to #fff8ad. Pick one of the smoke brushes and paint a smoke at the opening of the render pipe. Change the opacity of this layer to 80%. We are almost there. Now we shall work on the overall mood of the composition.
Make a Brightness/Contrast adjustment layer at the topmost of Layers Panel. Set the contrast to 20.
Make a Curves adjustment layer and set the RGN curves similar to what I have done.
Make a Hue and Saturation adjustment layer. Set the hue to 50 and saturation to 25.
Make a Solid Color adjustment layer and set the color as #ff0099. Change the opacity of this layer to 5%.
Lastly, make a Levels adjustment layer and key the values 0, 1, 220. We have come to the end of this tutorial, hope you have enjoyed it. Happy Good Friday!

Creating an Abstract Ecology Scene with 3D Render

Creating an Abstract Ecology Scene with 3D Render

I came across one of the most beautiful 3D renders from Futurology on DeviantArt and realized I must create something with it. This is a walk-through of how I made the New Life artwork. It is a simple and short tutorial that focus on the basic Photoshop tools.

Preview of Final Image

The texts and images are copyrighted to 10Steps.SG and their respective owners. You CANNOT copy the whole tutorial, either in English or translate to another language.
Create a new document of A4 size with 300dpi resolution. Using the Gradient tool, make a vertical gradient from white to grey as shown below.
Download Rocky Mountain Trail from ShutterStock. Using the Polygonal Lasso tool, extract out several mossy rocks from the downloaded image. You may position the rocks in a similar manner like mine below.
Create a new layer below the rocks and rename it as Shadow. Using the Soft Rounded Brush tool with 20px and black color, paint in the shadow beneath the rocks.
Download Green Leaves from ShutterStock. Open up the downloaded Green Leaves image. Using Magic Wand tool, click on the white area of the Green Leaves image. Go to Select > Inverse. Using the Move tool, drag the leaves into your original document.
Download the 3D Render from Futurology. Open up RW6.png and drag it into your working document using the Move tool.
Using the Eraser tool, clean away those floating unwanted pieces. Select the 3D Render image, go to Image > Adjustments > Hue/Saturation. Enter the settings as shown below.
Create a new layer above the 3D Render. Using the Soft Rounded Brush tool and size 40px, paint in shadow around the leaves as shown below.
Download Green Ivy from ShutterStock. Open up the downloaded Green Ivy image. Using the Magic Wand tool, click on the white area of the image to load a selection of it. Go to Select > Inverse. Using the Move tool, drag the Green Ivy into the original document. Using the Eraser tool to remove some parts to make it look as if it is crawling around the 3D Render.
Duplicate the Green Ivy layer to decorate the lower of 3D Render as well.
Create a new layer below the 3D Render and rename it as Random Lines. Using the Brush tool with 3px and grey color, draw random lines along the flow of 3D Render. It will be easier with you are using a tablet. Paint several dots of various sizes with the same color around the random lines.
Duplicate the Random Lines layer. Right-click on the duplicated layer and choose Color Overlay. Pick a light green color and hit OK. Choose Outer Glow and enter the settings shown below. Using the Soft Rounded Eraser tool with 1000px, remove the lower part so it reveal the grey lines.
You should be getting something similar to this.
Last thing to do is to add a simple bokeh effect to the background and you are done! There are plenty of tutorials on Bokeh Effect and the best I can find so far is from Abduzeedo. Hope you enjoyed this tutorial. Have a nice day!